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admin, 05/24/2014 12:37 PM

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{{toc}}
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h1. How to upload models and pre-rendered works (en)
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3DCGARTS makes it possible that share your 3D computer graphics work (model file and pre render file) on the Web.
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h1. Uploading sequence
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Choose "Submit polygonal model" or "Submit pre-rendered model (image)".
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!投稿作品選択.png!
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h2. Submit polygonal model
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# Prepare polygon file and texture file(s)
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** Sum of file size must be less than *50.00 MB*
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** Supported polygon file formats: [[Specs#対応ポリゴン形式|here]]
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** Supported texture file formats: [[Specs#対応テクスチャ 形式|here]]
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# Choose uploading method from "Upload each file" and "Upload compressed (zip) file".
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** About the structure of compressed (zip) file: [[Upload#Zipファイルの構成|here]]
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** !作品の投稿方法.png!
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# Upload file
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# Configure default viewpoint, background, rights, and so on
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** Configuration of viewer: [[Viewer#ポリゴンビューアの設定|here]]
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# Set icon image of your work
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** In order to publish, you have to set the icon
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# Publish
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h2. Submit pre-rendered model (images)
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# Prepare upload images as pre-rendered model
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** Sum of file size must be less than *30.00MB*
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** You can choose image file format from: GIF, JPEG, and PNG
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## Upload files from "Uploading" page
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## Input work information
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## Publish
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h1. FAQ
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h2. Fail to upload
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You can upload compressed zip file which includes polygon file and texture file(s). You have to keep the sum of file size less than *50.00 MB*.
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And, you have to put %{color:red}ONLY ONE MODEL FILE% in the compressed file. When you contain two more files, it will be cause of error.
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If you cannot upload by the above steps, please take a momemt (around one day) for your submit. If you cannot upload after that, please send a message from inquiry form.
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h2. Texture information will disappear
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Take care texture file name. If the file name contains full size characters and/or spaces, it will be a cause of error.
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And please edit the path of texture files to relative path from absolute path.
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* An example of absolute path:
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<pre>
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C:¥Documents and Settings¥3dcgarts¥My Documents¥texture.jpg
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</pre>
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* An example of relative path:
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<pre>
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texture.jpg
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</pre>
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h3. The structure which contains directories (folders)
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The structure which contains directories (folders), It will be a cause of error. So, try to gather all files in root of zip file.
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!had-folder.png!
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h2. If cannot resolve your problem by the above steps
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If you cannot resolev your problem by the above steps, there are possibilities that your submission contains un-supported file or representation.
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Please push the following button '投稿作品が正しく表示されないことを報告する' in your work's page.
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!error.png!
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h1. Structure of ZIP file
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Please keep following structure in your zip file.
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* Gather model file and textures file(s) in a zip file.
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** You can put directory (folder) in your zip file. But, if the same files are put in the different directories (folder), it will be a cause of error.
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** Put only one model file in a zip file.
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h1. Range of publication of your work
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You can choose scope from three types of range.
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* Public
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** Everyone can appreciate your work. Your work will appear on the top page of 3DCGART.
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* Restriction
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** The peoples who know the URL of sharing can appreciate your work. Your work won't appear on the top page of 3DCGARTS.
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* Private
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** Everyone cannot appreciate your work except you.
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h2. Configuration of range of publication
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After signed in, open the "Manage" page. Then you can set range of publication respectively.
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!permission.png!
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h1. Re-use permission (Creative Commons License)
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If you permit re-use, the createve commonse license will apply to your work.
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You have to choose a condition from the follwing list:
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 * Don't permit commercial use
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 ** Don't permit modification
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 **** http://creativecommons.org/licenses/by-nc-nd/4.0/
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 ** Permit modification and re-distribution
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 *** http://creativecommons.org/licenses/by-nc/4.0/
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 ** Permit modification if and only if apply the same license
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 *** http://creativecommons.org/licenses/by-nc-sa/4.0/
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 * Permit commercial use
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 ** Don't permit modification
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 *** http://creativecommons.org/licenses/by-nd/4.0/
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 ** Permit modification and re-distribution
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 *** http://creativecommons.org/licenses/by/4.0/
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 ** Permit modification if and only if apply the same license
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 *** http://creativecommons.org/licenses/by-sa/4.0/